| Preset ID |
Programmatic key representing a calibrated architectural room preset. |
Lookup key in AudioEngine.createVirtualRoomStream() selecting filter coefficients and cached impulse buffers. |
Instantaneous, click-free switching between architectural room models. |
| Acoustic Space Profile |
Physical classification modeling structural geometry and reflective boundary materials. |
Configures pre-delay timing, convolution duration, and high-frequency atmospheric damping factors. |
Establishes perceived room scale, proximity to reflective boundaries, and spatial presence. |
| Physical Volume |
Enclosed three-dimensional air volume (V) in cubic meters (m³), spanning 0.08 m³ to 650,000 m³. |
Calculates mean free path (l = 4V/S) and impulse buffer allocation (L = fs Ć tir). |
Controls boundary bounce frequency; small volumes sound tight, large volumes sound cavernous. |
| RT60 Decay |
Reverberation Time 60ātime for acoustic energy to drop by 60 dB (Sabine formula: RT60 ā 0.161 Ć V / A). |
Sample-by-sample exponential decay envelope: h(t) = noise(t) Ć e-t / Ļ where Ļ = RT60 / ln(1000). |
Determines trail duration. Short times (0.02 s) produce dry intimacy; long times (10.5 s) sustain shifted harmonic tails. |
| Air Resonance |
Dominant fundamental cavity resonant mode of the enclosed air mass combined with structural draft. |
2nd-order Biquad bandpass filter (f0 in Hz, Q-factor) filtering a looped pink noise bed. |
Injects physical air presenceāfrom cranial cavity boxiness (1,150 Hz) to infrasonic canyon rumble (22 Hz). |
| Pre-Delay & ITD |
Direct acoustic delay before first wall reflection plus interaural time difference between left and right ears. |
Discrete silence offset buffer padding plus channel-specific ITD offset in Right channel buffer. |
Creates true binaural head-related spatial width on headphones instead of flat dual-mono reverberation. |
| Bass Warmth (BR) |
Bass Ratio: ratio of low-frequency reverberation decay (125ā250 Hz) to mid-frequency decay (500ā1000 Hz). |
Time-dependent exponential low-frequency booster applied during analytical impulse response generation. |
Replicates physical mass wall reflection behavior, enriching bass weight and spatial authority. |
| Description / Character |
Perceptual acoustic signature detailing reflection density, pre-delay gap, and atmospheric frequency absorption. |
Calculates initial silence pre-delay offsets (0 ms to 85 ms) and distance attenuation curves: 1 / (1 + α·t). |
Imparts authentic off-axis boundary coloration, specular vs. diffuse spread, and distance perception. |