SSB Frequency Shifter v5.1.0

Clamped Filter Floor • Streamlined Spatial Selectors • 25 Acoustic Spaces
? Audio Context Idle
Real-Time Audio Monitor (32-Bit Float)
● Awaiting Output Stream
48000 Hz | Peak: -inf dB
Input (Pre-Shift)
Output (Post-Shift)
● Voids Inactive (Full Bandwidth)

1. Global Presets Matrix & Library

Calibrated complete DSP configurations
Preset Name Shift (Hz) LFO Modulation Dry / Wet Space Profile Silence Voids Short Description Action
Subtle Vocal Doubler +3 Hz Sine ±2 Hz @ 0.5 Hz 50% Office (35 m³) Off Dimensional micro-pitch drift and warm residential early reflections for vocals.
Deep Sci-Fi Void Resonator -150 Hz Saw R ±50 Hz @ 2.0 Hz 100% Wet Cathedral (85k m³) Active (4th-Order Mute) Cavernous pitch dive with brickwall zero-energy voids at 1–2k and 8.5–9.5k.
Acoustic Room Normalizer 0 Hz Off 0% (Bypass) Standard (90 m³) Off Transparent linear dry passthrough for acoustic baseline testing.
Wideband Ring-Mod Disrupter +750 Hz Triangle ±250 Hz @ 5.0 Hz 90% Wet Auditorium (2.8k m³) Active Fast non-harmonic frequency sweeping with dual speech/sibilance voids.
Whisper Isolation Pod +10 Hz S&H ±5 Hz @ 1.0 Hz 75% Wet Cranial Helmet (0.08 m³) Off Cranial 0.08 m³ reflection damping with gentle stochastic jitter.
Pure Spectral Void Sieve 0 Hz Off 100% Wet Standard (90 m³) Active (Muted) 0 Hz neutral passthrough with absolute zero-energy voids at 1–2 kHz and 8.5–9.5 kHz.
📖 Preset Parameter Technical Definitions & Routing Reference (Table 3)
Parameter Engineering Metric DSP Signal Path Operation Perceptual Audio Impact
Shift (Hz) Linear Frequency Offset (±10 kHz) SSB Complex Hilbert quadrature heterodyne carrier accumulation. Inharmonic linear transposition; alien timbres, downward dives, or micro-detune.
LFO Modulation Periodic / Stochastic Sweep (0–1000 Hz) k-rate carrier phase increment modulation across 6 selectable waveform topologies. Chorus flutter, tremolo-like pitch sweeps, rhythmic wobble, or random jitter.
Dry / Wet Crossfade Factor (0.0 to 1.0) Sample-accurate delay-compensated linear crossfade between Dry (tap M=63) and Wet SSB. Comb-free parallel chorusing at 50% or complete frequency isolation at 100%.
Space Profile 14-Parameter Analytical Model Multi-band convolution with Woodworth ITD, air absorption, and DRR proximity. Physical spatial enclosure placement from ear canal to open-air canyon.
Silence Voids 8-Pole Cascaded Bandstop Excises 1000–2000 Hz & 8500–9500 Hz bands with >70 dB attenuation. Zero-energy spectral voids eliminating speech formants and upper sibilance.

2. Audio Input Source

? Pending Selection
⚠️ Microphone Permission Blocked or Denied

How to unblock on mobile:
• iOS Safari: Tap aA → Website Settings → Microphone → Allow.
• Android Chrome: Tap lock icon beside URL → Permissions → Toggle Microphone ON.
0.0 dB
-24 dB (Cavernous Distant Rear) 0 dB (Critical Distance) +18 dB (Intimate Face Proximity)
INDOOR: Volume: ~90 m³ | Dim: 6.5×4.8×2.9m | RT60: 0.75s | Mode: 175 Hz | DRR: 0.0 dB
⚙️ Physical Boundary & Material Modifiers (Tier 2)
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3. Room RT60 Acoustic Analyzer & Space Comparison

32-bit floating-point Schroeder decay curve analyzer via live microphone

Emits a multi-octave acoustic test burst (500Hz + 1000Hz), samples 32-bit float linear decay buffers with microsecond timestamps, and calculates room decay (T20 → RT60) and ambient modal resonance.

4. Complete Space Profile Matrix & Reference (Tier 3 Metrology)

25 Spatial Profiles from 0.001 m³ (Absolute Min) to 250,000,000 m³+ (Absolute Max)
Preset ID Domain Space Profile Volume Dimensions (L×W×H) RT60 (1kHz) Axial Mode Pre-Delay & ITD DRR Nominal Action
ear_canal_coupler Indoor Ear Canal Coupler Abs. Min 0.001 m³ 0.02×0.01×0.005m 0.0015 s 3,400 Hz 0 ms (ITD: 0.03 ms) +18 dB
in_ear_canal Indoor In-Ear Canal Cavity 0.005 m³ 0.02×0.01×0.01m 0.003 s 2,850 Hz 0 ms (ITD: 0.05 ms) +18 dB
sealed_headphone Indoor Sealed Earphone Cup 0.025 m³ 0.05×0.05×0.01m 0.008 s 1,850 Hz 0.1 ms (ITD: 0.12 ms) +16 dB
micro_helmet Indoor Cranial Helmet Pod 0.080 m³ 0.25×0.22×0.28m 0.020 s 1,150 Hz 0.3 ms (ITD: 0.30 ms) +14 dB
cockpit Indoor Aircraft Cockpit 1.200 m³ 1.2×1.0×1.0m 0.050 s 720 Hz 2.0 ms (ITD: 0.80 ms) +10 dB
booth Indoor Vocal Isolation Pod 2.500 m³ 1.5×1.2×2.1m 0.080 s 520 Hz 0 ms (ITD: 1.20 ms) +8 dB
office Indoor Small Studio / Bedroom 35.00 m³ 4.2×3.5×2.4m 0.350 s 240 Hz 6.0 ms (ITD: 2.50 ms) +4 dB
standard Indoor Standard Tracking Studio DEFAULT 90.00 m³ 6.5×4.8×2.9m 0.750 s 175 Hz 0 ms (ITD: 3.50 ms) 0 dB ✔ ACTIVE
auditorium Indoor Concert Recital Hall 2,800 m³ 25×15×7.5m 1.800 s 95 Hz 22 ms (ITD: 8.00 ms) -6 dB
cathedral Indoor Gothic Cathedral Nave 85,000 m³ 85×28×36m 5.500 s 48 Hz 45 ms (ITD: 15.0 ms) -14 dB
hangar Indoor Airship Hangar 180,000 m³ 120×60×25m 7.200 s 34 Hz 65 ms (ITD: 22.0 ms) -18 dB
subterranean_vault Indoor Salt Mine Vault 350,000 m³ 160×75×29m 8.800 s 28 Hz 75 ms (ITD: 28.0 ms) -20 dB
megastructure_atrium Indoor Megastructure Atrium 1,200,000 m³ 220×110×50m 14.20 s 24 Hz 85 ms (ITD: 32.0 ms) -24 dB
megalithic_borehole Indoor Megalithic Borehole Indoor Max 3,500,000 m³ 350×150×67m 16.50 s 20 Hz 95 ms (ITD: 38.0 ms) -26 dB
well_shaft Outdoor Stone Well Shaft Outdoor Min ~5 m³ 8×0.8×0.8m 0.080 s 360 Hz 2.0 ms (ITD: 0.50 ms) +8 dB
drainage_trench Outdoor Drainage Trench ~15 m³ 12×1.0×1.2m 0.120 s 260 Hz 4.0 ms (ITD: 0.80 ms) +6 dB
street_portico Outdoor Street Portico / Alcove ~120 m³ 18×2.5×2.7m 0.280 s 160 Hz 6.0 ms (ITD: 2.00 ms) +2 dB
urban_balcony Outdoor Urban Courtyard ~500 m³ 20×8.0×3.1m 0.400 s 110 Hz 8.0 ms (ITD: 4.00 ms) 0 dB
amphitheater Outdoor Roman Amphitheater ~25,000 m³ 45×38×15m 1.200 s 75 Hz 25 ms (ITD: 12.0 ms) -6 dB
forest_clearing Outdoor Pine Forest Clearing ~75,000 m³ 60×50×25m 1.900 s 65 Hz 40 ms (ITD: 18.0 ms) -10 dB
quarry Outdoor Granite Rock Quarry ~300,000 m³ 110×80×34m 4.800 s 45 Hz 60 ms (ITD: 25.0 ms) -14 dB
alpine_valley Outdoor Mountain Alpine Valley ~1.5M m³ 280×150×36m 8.500 s 32 Hz 90 ms (ITD: 35.0 ms) -18 dB
mega_canyon Outdoor Grand Desert Canyon ~5.0M m³ 500×250×40m 12.00 s 24 Hz 120 ms (ITD: 45.0 ms) -22 dB
glacial_chasm Outdoor Glacial Ice Chasm ~25M m³ 1000×400×62m 18.00 s 20 Hz 160 ms (ITD: 48.0 ms) -24 dB
planetary_caldera Outdoor Planetary Caldera Abs. Max ~250M m³+ 2500×2000×50m 32.00 s 20 Hz 220 ms (ITD: 50.0 ms) -26 dB
📖 Acoustic Engineering Parameter Definitions (Table 2 Reference)
Parameter Acoustic Definition DSP Simulation Implementation Perceptual Audio Impact
Volume (V) Total enclosed or effective 3D air capacity in m³. Scales mean free path (l = 4V/S) and impulse buffer memory duration. Controls boundary bounce frequency; smaller volumes sound tight, larger sound vast.
Dimensions (L×W×H) Axial room boundary dimensions in meters. Calculates tri-axial Rayleigh modal eigenfrequencies: f = (c/2) × √((n/L)² + ...). Simulates room standing waves; prevents unphysical square flutter ringing.
RT60 (1kHz) Standard Sabine reverberation decay time for energy to drop 60 dB. Sample-accurate exponential envelope: h(t) = noise(t) × e-t / τ. Dictates persistence of spatial tails and harmonic elongation.
DRR (Distance) Direct-to-Reverberant energy ratio in dBFS (-24 to +18 dB). Constant-power gain scaling: directGain = 10DRR/20 / √(1+10DRR/10). Controls listener proximity to the sound source without altering overall gain.
Pre-Delay & ITD Initial boundary gap plus Woodworth interaural time difference. Discrete silence buffer padding + channel 1 time offset (0.03 to 50 ms). Creates true binaural head-related spatial width on headphones.
Bass Warmth (BR) Bass Ratio: low-frequency (125-250Hz) decay relative to mid-band. Time-dependent exponential low-frequency booster applied during IR synthesis. Replicates physical mass wall reflection behavior, enriching spatial body.

5. Audio Output Routing

? Pending Selection
85%

6. Audio DSP Processing Parameters

127-Tap Hilbert SSB • DC De-Bleed • k-Rate Anti-Aliasing • 4th-Order Silence Voids
Nyquist Protected
Zero-energy spectral voids. Excision via cascaded 8-pole bandstop notches (>70 dB attenuation).

Low-Frequency Oscillator (LFO) Sweeper

7. System Diagnostics & Pre-Flight Check

Automated probe checking core audio nodes on startup
⚡ Initializing Pre-Flight...